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About PhonePlayers

What PhonePlayers covers, how it decides what to write about, and how it relates to the specialized products and the company that builds it.

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PhonePlayers is a publication for people who play games on phones and tablets. Not people who play console games and occasionally use a phone — people whose main gaming device is the one in their pocket.

That framing decides everything else. It is why battery and thermal behaviour is treated as a real part of coverage rather than a footnote, why we care whether a control scheme works with two thumbs, and why an article about a game's monetisation is as useful to us as one about its combat.

What counts as mobile coverage

We cover iPhone and iPad games, Android games, and cross-platform games with a mobile version that is genuinely worth playing. A game that technically runs on a phone but is clearly designed for a controller and a television is out of scope unless the mobile version is the point.

  • Guides — how to actually play something better, written for a phone screen.
  • Codes — promotional codes, with the date a human last checked them.
  • Tier lists — rankings with published criteria and a change history.
  • News — updates, releases and shutdowns, sourced to primary announcements.
  • Reviews — firsthand, with the device, playtime and spending disclosed.
  • Discover — recommendations, including games without a marketing budget.
  • Features — analysis and opinion on how mobile games are made, sold and played.

How we choose games

Two things get a game onto the site: a lot of people play it, or it is genuinely interesting. The first is obvious and the second is the reason to read us rather than a chart. We deliberately do not publish thin pages for abandoned games to catch search traffic, and a game hub with nothing on it stays honest about that rather than being padded out.

Our relationship to Clashest, Brawlest, Bloxism and Pokémonism

PhonePlayers is published alongside four specialized products under common ownership: Clashest (opens in a new tab) for Clash Royale and Clash of Clans, Brawlest (opens in a new tab) for Brawl Stars, Bloxism (opens in a new tab) for Roblox, and Pokémonism (opens in a new tab) for Pokémon.

The division is deliberate and it is not a marketing arrangement. Those products own live data: current statistics, player and clan lookup, item values, live player counts, calculators, deck builders and structured reference. PhonePlayers owns editorial: what changed, what it means, what to do about it, and whether something is worth your time.

The practical effect is that we do not republish their data as articles. When you need the current numbers we send you to the product that maintains them, and we say on the card that we own it too.

Our relationship to Solagon

Solagon (opens in a new tab) is the software development company that builds and maintains the technology behind this site. It has no editorial involvement: it does not commission, review or approve anything published here. The credit in the footer is a technology credit, nothing more.

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